來自于首席經理Scott Mercer:
英文原文:
In Season 2 of Competitive Play, we're making some key adjustments to our Skill Rating system. If you've read through the PTR patch notes, you already know that the system’s scale has been expanded from 1-100 to 1-5000, and we've created seven discrete skill tiers (Bronze, Silver, Gold, Platinum, Diamond, Master, and Grandmaster). Together, these changes should make it easier for players to identify and compare skill levels in Overwatch.
Along with these changes, we've also been making adjustments to the formulas that are used to calculate Skill Rating, ensure fair matches, and accurately place players in the appropriate tier. Today, we're implementing one such change, which should result in fewer players being placed into tiers that are above their actual Skill Rating after completing their placement matches.
After this change is made on the PTR sometime today, the amount of Skill Rating that is gained or lost will probably look a little abnormal for quite a few matches. Don’t worry. This is just a side effect of the adjustments, and it will even out after your Skill Rating adjusts to the new system. This abnormal rating will only occur on PTR, and it will not be an issue when Season 2 is launched on the live servers.
We appreciate the continued testing of Competitive Play on PTR by the community—it’s been a tremendous help for us as we work together to improve Overwatch. Thank you!
譯文:
我們正在對第二賽季的天梯積分系統進行調整。如果你閱讀過PTR更新記錄的話,你應該已經知道了這個積分范圍將從第一賽季的1-100調整至1-5000,而我們也已經對不同分數段進行了劃分(青銅、銀、金、鉑金、鉆石、大師、宗師)。總而言之,這些改變應該可以使玩家更好的認知和比對他們的守望先鋒技能水平。
同時間的,我們也在修改技能分數計算的公式,試圖確保比賽可以更加公平,以及更精確的將玩家定位到他們應處的級別。我們今天對這其中的某些部分進行了實現,應該可以使得更少的相對較低水平的玩家被加入到比他們實際水平要高的比賽之中去。
在PTR加入這個更新之后,有些比賽的獲勝獎勵或者失敗懲罰分數可能會顯得比較不正常。請不要擔心,這只是這個調整的副作用,而這些副作用會在你的分數和新系統適配之后消失。這種“不正常”的表現只會發生在PTR上,當第二賽季在正式服開始的時候是不會出現這種情況的。
我們非常感謝大家在PTR上持續測試競賽模式,這為我們改善守望先鋒提供了非常大的幫助。非常感謝!
另外就昨天我知道的幾個職業隊員(比如cocco)的觀感,挺多人的積分應該是大幅下降了的,很多人都屬于贏一局加兩分輸一局掉100左右這種情況。
就這樣的情況而言,暴雪應該是對于本身的積分分布重新做了調整。
小編解讀:
不知道大家是否對第一賽季天梯積分制度感到滿意,也有很多玩家表示輸一場掉很多,贏一場反而加很少,不過這種情況一般出現的較少,暴雪也說過會根據你在戰斗中的表現來進行積分的微調,同一場戰斗并不是所有隊友都會獲得相同的積分。而“暴雪對這種判定很拿手”。大概說的就是金牌銀牌等量化的團隊貢獻吧。
這里小編再給大家普及一下,之前的解讀有點小小的錯誤。新賽季段位鉆石以下不掉,但是積分還是會掉的,等于說,積分和現在一樣,只不過是乘了50,而段位,其實等于你的“賽季最高成績”。只和結算獎勵和段位是否自動掉級等有關。鉆石3000-3499分,但也許未來會出現很多代打的1000分的鉆石也說不定。
上一個: 《劍靈》南天圣地掉落驚現黑風魂
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